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I am suspicious of the Halo Studios rebrand and try to be too

Key Takeaways

  • Xbox created Halo Studios to revive the franchise underneath a brand new title, however the core workforce stays the identical.
  • Halo Studios’ focus solely on the Halo franchise hinders creativity and potential for exterior tasks.
  • Regardless of a reputation change and shift to Unreal Engine 5, doubts about Halo Studios’ potential to ship nice video games persist.



Halo has fallen on onerous instances ever because it handed from Bungie to Xbox. Halo: Fight Developed was the definition of a system vendor for the original Xbox and virtually single-handedly made the console a reputable competitor to PlayStation and Nintendo. Its legacy goes past simply launching Xbox, however the complete FPS style on consoles, on-line multiplayer, map makers, gameplay recording, and extra. When Bungie determined it was finished with the world of Master Chief, Xbox wasn’t about to let its most iconic franchise die and created a complete studio devoted solely to this one franchise.

343 Industries, named after the malicious AI 343 Responsible Spark from the sequence, has been a shepherd to Halo for longer than Bungie ever was and one way or the other nonetheless would not perceive what makes Halo, Halo. After fumbling with the franchise for over a decade, it was introduced through the 2024 Halo World Championship that 343 was no extra, and Halo Studios would take its place. Whereas there are some tangible adjustments past the brand new emblem, it’s removed from sufficient to erase all of the injury finished to this as soon as colossal gaming franchise.


Halo Infinite and The Grasp Chief Assortment have each been vastly improved since launch, however launched in unacceptable states for a Halo recreation.

Halo Infinite

Launched
December 8, 2021

Developer(s)
343 Industries

ESRB
T for Teen: Blood, Delicate Language, Violence

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A brand new label would not change the contents

A rose by some other title

If a restaurant adjustments its title however retains all the identical cooks, would you abruptly count on the meals to be any higher?


I’m at all times extremely suspicious of firms that rebrand with a brand new title. In virtually any circumstance firms cling to established names for expensive life. Even when it would not have the perfect repute, a recognized title is at all times extra marketable than one thing new. Xbox tried to get round this by calling the workforce 343 Industries at first to evoke reminiscences of the Halo character, however at the moment are forgoing any trace of subtlety and going with Halo Studios. Identify adjustments like this solely occur when a reputation’s recognition is so dangerous that there is no hope of rehabilitation. And you recognize what, I agree. 343 has finished such a constantly poor job with Halo that I would not belief any product it made.

The difficulty is that Halo Studios remains to be 343 at its core. That is only a new title, not an actual change within the workforce. Positive, that workforce has seen a ton of management transfer out and in of roles over its life, however has been pretty regular for the previous 12 months or two. If a restaurant adjustments its title however retains all the identical cooks, would you abruptly count on the meals to be any higher?


Granted, there are a couple of actionable adjustments alongside the title change. The massive one is abandoning the Slipspace engine for Unreal Engine 5. This can be a sensible transfer since it’s going to each pace up growth and make it infinitely simpler for brand spanking new expertise to return onboard and begin contributing. Why this does not show something to me, although, is the truth that the engine has by no means been the principle downside. It was for Infinite, certain, however Halo 4, 5, and The Grasp Chief Assortment all had main points as properly. Going to UE5 offers the workforce a better path in the direction of making a stable recreation but when the folks there do not know learn how to make a superb Halo recreation then the engine getting used would not matter.

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Halo Studios shackles the workforce

Its destiny is without end tied to at least one franchise


A bit of the neighborhood and I’ve been hoping that 343 would take a break from Halo to apply taking a full recreation from idea to market with out the heavy expectations of the Halo title. Whereas doing that, permit one other studio to make an interstitial entry of some type to carry us over, however give the core workforce an opportunity to solidify its pipeline. As an alternative, Halo Studios is doing the precise reverse: engaged on a number of Halo video games concurrently whereas nonetheless supporting Infinite. Splitting the workforce’s focus is arguably the very last thing it must be doing at this level.

The title itself additionally kills any likelihood of an out of doors workforce getting an opportunity to helm a Halo recreation, or for this studio to ever stretch its artistic muscle mass past the bounds of the franchise. It has basically turn out to be the equal of Infinity Ward, which makes Name of Responsibility and nothing else. If the workforce there’s happy dedicating their whole profession to at least one title, honest sufficient, however I at all times advocate for groups to have the liberty to shock us. Consider Guerilla Video games transferring from Killzone to Horizon or Tango Gameworks hitting us with Hello-Fi Rush after The Evil Inside.


Nothing concerning the Halo Studios rebrand offers me any confidence within the workforce’s subsequent tasks. Actually, it solely makes me extra involved for its future. It’s betting its existence on a number of video games when it has but to make a single nice one with no various choices due to its title all however shackling it to Halo without end. I hope past hope that Halo could make a restoration, however a reputation change cannot trick me into pondering this workforce has abruptly turned it throughout. It has to show it first.

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